Índice de proyectos: campaña, movimiento, evento y sistemas espaciales. Empezamos por el sistema visual Familias Botánicas como caso central.
The main generative campaign system: four botanical families built from distinct visual languages, tactile macro detail and controlled AI motion.
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Short-form AI motion studies exploring tactile movement, botanical realism, cinematic loops and social-first formats. These tests show how still AI visuals can become controlled atmospheric motion assets.
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A festival visual system built around atmosphere, warmth and nature-led identity — currently evolving into a spatial/event layout case study.
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A hybrid event concept designed around transformation, tension and release — shifting an arena environment from combat spectacle into electronic nightlife.
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A foundation in 3D and spatial design that informs composition, light, depth and atmosphere — giving the AI creative work a stronger constructed-world feeling.
Portfolio foundation