Project index — campaign, motion, event and spatial systems. The Botanical Families visual system is the central case.
The main generative campaign system: four botanical families built from distinct visual languages, tactile macro detail and controlled AI motion.
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Short-form AI motion studies exploring tactile movement, botanical realism, cinematic loops and social-first formats. These tests show how still AI visuals can become controlled atmospheric motion assets.
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A festival environment designed from scratch — spatial layout, scenographic atmosphere and nature-led identity in one system.
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A hybrid event concept designed around transformation, tension and release — shifting an arena environment from combat spectacle into electronic nightlife.
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A social-first cut of the botanical campaign system — key visuals reformatted for 1:1, 4:5 and 9:16 with copy-ready safe zones. Built to plug into paid social, Reels and Story-first rollouts.
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Short-form motion built from the AI still library — cinematic loops, transitions and campaign edits ready to sit under brand voice-overs, ad copy or event screens.
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The 3D and spatial base behind the AI work — composition, light, depth. It's why every generated frame reads as a constructed world rather than a prompt output.
Portfolio foundationStart with the reel, then explore the case studies behind the work.